Showing posts with label theatre. Show all posts
Showing posts with label theatre. Show all posts

April 9, 2012

Improbable fiction and character continuity

I have written about the concept of passage markers and used the example of Alan Ayckbourn's play Improbable Fiction to illustrate that notion. There is another interesting aspect we can explore by means of that example.

I have called the characteristic that characters travel into fictional worlds a passage into unreality: passage, that is, into the world of an instance of unreality. The stories and novels that provide the fictional worlds in act II of Improbable Fiction are such instances. Passage means here that someone, namely Arnold, travels into the worlds of these fictions, instances of unreality. (Obviously, the notion of traveling itself is a metaphorical notion, just as 'passage' is; but let's ignore that issue at this point.)

No such thing can happen in the real world, of course. You and I, real people, cannot travel into the world of a story. (Except in the trivial sense that we can read a story and then imagine the world of that story. But we won't simply find ourselves, physically, in a Victorian house in the middle of the 19th century, as Arnold does in the play.) So passage into the unreal is something that only fiction allows: a fictional character can travel from within his own fictional world into the world of a fiction-within-fiction. So does Arnold, only that he visits not just one, but actually three different fictional worlds, all of them constructed out of materials from his friends' works.

I mentioned that the characters in the play are not all on a par when it comes to traveling into fiction. More precisely, the only character who does travel into the fictional worlds of the writers' works is Arnold. In order to travel, you have to first be in one place, then in another place, and you have to remain one and the same person in both places. And only Arnold is in fact still the same person in act II (through all those fiction-within-fiction settings) as in act I (when the writing group met and discussed their works). The other characters are not. True, they are played by the same actors, and they retain some characteristics. Much of the comical effect is based on this (such as the Brevis gag I mentioned in my previous post). But that kind of continuity is comparatively weak. It's just a similarity in appearance and behavior. Mostly, they are simply the characters in those nested fictions, nothing else. They don't have any memories or experiences from the surrounding world, the world of the play proper. So for instance, Brevis, who is in act I a retired schoolteacher who writes musicals (that is, he's a composer of music) transforms into a solid doctor in the Victorian setting and then into a senior agent of some kind in the science fiction setting. In none of those he seems to have any memory of his schoolteacher personality. He's just reduced to being these fictional characters. In other words, he's not really Brevis at all. The most we can say is that he appears in various roles with Brevis' appearance and some (not all) of his personality attributes.

Arnold, on the other hand, remains the same person. Not only does he keep his memories and basic personality (and also his name) in all the fictional settings, he also considerably struggles to recognize that he is now within those fictional worlds at the beginning of act II. He is a person from the 'real' world (the world of the play) who has just traveled, inadvertently, into a fictional world, and he has to find out about that new situation first. He is, in that respect, in a similar situation as we, the audience, are. Of course, in contrast to us, the audience, Arnold doesn't just watch, he is involved in all kinds of interaction, and he's even suspected of murder at one point. Arnold, in a word, maintains a continuity of personality; none of the other characters does that. Even though he has traveled into fictional worlds, he still has the memories of the originating world, and he has to unlearn some behaviors from there. For instance, he needs to learn the names of the other characters inside their respective worlds. When he encounters Clem for the first time in the early twentieth century murder mystery, he learns that Clem is by no means Clem, but 'Jim'. (Clem has taken on the role of a detective inspector in the crime fiction world of one of the writers' works, and in that role he goes by the name 'Jim'.) So Arnold calls him 'Clem', is corrected, and henceforth calls him 'Jim'. No such adjustment goes on with any of the other characters. They appear to have never been anywhere else but in that world in which they currently are. They haven't come from the surrounding world (the world of the play).

I think that such continuity is a necessary condition for passage into an instance of unreality. What would happen if, in contrast to the actual way the play is written, Arnold would have had no continuity of memory, and personality? What if he, just as all the other characters, had fully transformed into a character of the Victorian story, the murder mystery, and the science fiction romp? In that case, what we would have witnessed in act II would have been much more abstracted from the events in act I. We would have seen a first act that featured some writers talking about their writings, and then a second version of those writings, now acted out by people resembling the actors in act I, but without connection to them. Thus one effect of Arnold's continuity of person is to connect: to bind act I and act II together more strongly, and also to draw us, the audience, deeper into the events. After all, he is in a way in the same situation as we are. Just as we, the audience, remember the content of act I, so does he. By providing a possibility to identify with him, the play makes it easier for us to engage imaginatively. Arnold is, so to speak, 'our man on stage'. He is closer to us than the other characters, because he has the same memories of previous events as we have (and the other characters seem not to have), and he has to make sense of what's going on, just as we have, too.

The continuity of personality in Arnold and our sense of plunging from the world of the play into the worlds of those fictions within that world are two sides of a medal. If there were no traveler such as Arnold, the only thing we could perceive would be a sequence of, first, a play in which stories are talked about, and second, a number of dramatic performances of something resembling those stories — and we would perceive that as an arrangement made by the playwright (or the director). It's rather similar to reading an introduction to a dialogue of Plato, say, where the introduction quotes extensively and summarizes the content of the dialogue, and then continuing to read that very dialogue which comes in the same volume, after the introduction. There is an external editor behind this constellation. Compare this to the scene in Sophie's World in which Plato himself appears in a video recording and gives his spectator introductory questions that lead into his philosophy (which is afterwards explained to Sophie in a written overview article).[1]

Thus there wouldn't be passage at all if none of the characters had any continuity through the different worlds. There's nothing impossible about a play being constructed that way. But it wouldn't feature any sort of passage any more. Passage requires continuity in at least one character, continuity throughout the world of the fiction and the world of the fiction-within-fiction. It must be the same, continuous person in the originating world and the destination world. It's the same thing with passage in other forms. When people enter dream worlds in movies like Inception, they retain a good deal of their personality from the world outside the dream — including their plans, of course, for otherwise the plot of trying to steal something specific (such as vital business information) during the dream would not be feasible. Likewise, no timetravel story really would make sense unless the timetraveler is the same person in the destination world (that is, the world at some past or future time) as in the originating 'present' from which she started.

[1] Jostein Gaarder, Sophie's World. New York: FSG 2007, 77–78. There are more interesting instances of passage in that novel, but those are for another time.

April 8, 2012

Improbable fiction and passage markers

I remember that a few years ago, on a trip to Oxford, I watched a play called Improbable Fiction by Alan Ayckbourne. The cast of characters consists of people who meet for a session of their creative writing circle; the first act introduces both the individuals, their relationships, and their writings (a colorful assortment of genres: crime fiction, science fiction, children's books, and more). In the second act, then, during a thunderstorm, all these fictions are brought to life, and the characters find themselves in a world that has been created out of their writings.

Much of the fun in this comedy comes from the writer characters being in turn characters in their own fictions, sometimes in unlikely positions. For instance, there is Brevis, a retired schoolteacher who angrily corrects Clem (the author of complicated science fiction), whenever he misuses a foreign or technical term. Later on, when the science fiction setting has become real, Brevis is the character from Clem's fiction who utters one of these the wrong terms after the other, totally convinced and with a straight face. There was one laugh after the other from the audience. Part of what this shows, of course, is how cleverly all the fun in act II was prepared in act I.

When I just wrote that the characters find themselves in a world created out of their writings, that's not fully correct — in two ways. First, strictly speaking only one of the characters actually 'finds himself' in the strange setting. That character, Arnold, suddenly notices that his surroundings have somewhat changed, and gradually comes to understand that he is now exactly within those fictions he has heard about earlier in the evening (that is, in act I). The others haven't any noticable consciousness of the change. They just act as the characters of those fictions-within-fiction. Jess, for instance, who was in act I an aspiring writer of historical romances, is now the narrator of a Victorian fortune-hunting mystery tale, and she shows no sign of having ever been anything else than an inhabitant of that story. Arnold, on the other hand, first calls her 'Jess' and only gradually comes to understand that she now has transformed into someone else, namely a person from a fiction. So, the only character who maintains a continuity of consciousness from act I through act II is Arnold (he is, in this respect, rather in the same position as we, the audience).

The second way in which it's not quite correct to say that the characters find themselves in a world created out of their fictions is this: there are actually three alternating fictional worlds in which Arnold (and the audience) is thrown. So not all the fictions from act I are combined into only one world. However, some of them are merged: at the peak of the turbulent action in act II, in the science fiction setting, there is also suddenly an appearance of the Hoblin the Goblin (from an illustrated children's book by one of the writers), and all this happens to music which was composed by a member of the circle for a musical. So the worlds of their fictions are partially merged, partially they are held separate. There is an old Victorian setting, an early twentieth-century setting (a classical murder mystery), and finally a modern setting which has the science fiction and fantasy elements in it.

Since these alternate frequently and rapidly, how do we know in which one of them we are, at any given moment in act II? There is a strike of thunder that often signals a switch between fictional worlds, and normally there is also changed lighting and different costumes. These indicators all subtly hint at a change of setting. In part they belong to the conventions of the theatre stage — so if there is a change in lighting, we normally recognize that as a signal (for instance, it could mean that time has passed by and it's now evening where it was just mid-day, or in a more abstract setting it might mean a change to a different room, or again it might signal a temporary stepping out of the stage plot altogether, into a soliloquy designed to express some character's feelings or plans). But then on the other hand, these signals are only understood by us, the audience. What about Arnold, the character who is also drawn into those fictional worlds? I haven't checked the text of the play yet, but as far as I remember, he doesn't reflect on the change of lighting, or the difference in costume. So we can presume that these signals are meant for the audience, not for him. How does he, as a character who just traveled into a fiction, recognize that this is what happened?

In other words, what we are looking for here are passage markers: details in the world of a fiction-within-fiction which signal to a character that he has just traveled from a fiction (the world of Ayckbourn's play, in our example) to the world of a fiction within that fiction (one of the worlds of those writers circle members' fictions). In the terminology of this blog, I call such a trip a passage into some instance of unreality. Fictions, that is, stories or novels, are instances of unreality; thus, if a character travels into a world of fiction, that's called a passage into an instance of unreality. So we're looking for signals that let such a character recognize he is now within the world of a fiction. (Just to give a few more examples: other ways to travel to an instance of unreality are timetravel, where you travel into the past or the future, or entering the world of someone else's dream, as in movies like Inception. In the first case, how do you know that now you are 'in the past', or 'in the future'? If you think about it for a moment, it's not quite trivial. The same applies to dreams — what are signs that show you you're now 'within someone else's dream'? I'm not going into these other examples here, but stick with fiction. But I wanted to mention the parallel.)

If an author wants to make it clear to his character that he's been traveling into a different world (such as the world of a fiction), he builds passage markers into that world which demonstrate the fact to that character. And so did Ayckbourn. The passage marker in this case is a telephone, which sits on a sideboard throughout act I. At the beginning of act II, when we are suddenly in a Victorian setting, the phone has vanished, and promptly Arnold is perplexed when he wants to use it and notice it's gone. Then we switch to the early twentieth century and its murder mystery, and there's an old-fashioned phone sitting in the right place — but Arnold confusedly notes that this isn't his phone. In the modern science fiction setting, the phone's back where it belongs. By now everyone, including Arnold, has realized that the phone being there or not, and being a modern one or not, indicates in which world we currently are. I remember when watching the play, the first thing I looked at whenever something strange happened was the phone: a quick check to make sure I was oriented about where (in which of the fictional worlds) I was. And of course, so did Arnold on stage.

So the telephone in Improbable Fiction serves as a passage marker: it shows us that a character has been transported from his world (the world of the play) into another world (the world of one of the fictions within that fictional world). In this case, not only does the marker indicate that passage has transpired, but it also shows us in which of the different destination worlds we have arrived now. For passage into the unreal, then, that is for travels of a fictional character into some other world than his or her own world (like worlds of stories, dreams, or the past or the future), passage markers are a central device that helps both the audience and the characters themselves to realize they have successfully reached their destination.

December 31, 2011

Nested unreality is not always fiction-within-fiction

Fiction, deception, and illusion are different forms of unreality; carefully distinguishing between them helps in not being led astray in interpreting fiction that includes nested forms of unreality. In Shakespeare's philosophy[1], Colin McGinn writes about The Tempest that here "the impression of allegory is strong: the characters 'stand' for something." (143) He then goes on to interpret Prospero as standing "for the idea of the artist", intended to be "Shakespeare's representative" (ibd.).

Prospero, according to McGinn, arranges for the tempest, the romance between Miranda and Ferdinand, and generally everything that happens to all the other characters as a piece of dramatic art, as a fiction. (To use the terminology of this blog, these episodes are instance of unreality; among the various forms of unreality, they would be classified as fictional.) The storm that wrecks the ship in the beginning of the play, then, "was just a performance, giving only the impression of catastrophe, from which all the actors emerged unscathed. [...] The actors didn't know the storm was essentially fictitious, and so performed their roles with authenticity, but all along it was just a piece of make-believe." (Ibd.)


I think this interpretation confuses the way the different forms of unreality work. It's true that fiction is a game of make-believe, but it's a game that is played with asymmetric roles: there are the author, director, and actors in one kind of role (pretending to do something, performing), and the audience in another one (pretending to believe — suspending disbelief). If you and I, for example, perform a scene with a car crash on stage which we both survive, and an audience watches that performance, it's our job (yours and mine) to pretend being shaken and thrown around and the job of the audience to pretend to witness a car crash.

But note a couple of things: first, it makes sense to ask whether the characters survive the car crash in the fictional world of that scene, but it doesn't make sense to ask whether the audience gets hurt. The audience is not in that fictional world. They're only pretending to watch it. The audience, to put it somewhat differently, is apart from that fictional world. Second, in order to suspend disbelief, the audience must be aware that it's a performance that is going on, that they are presented with fiction. Fiction as a game of make-belief works only if you know that it is a game and yet play along. If you're not aware that this is what happens, it's no longer fiction, but deception (or perhaps, in some cases, illusion).

Now ask yourself who Prospero's audience is when he stages his fake storm. Is it Shakespeare's audience (the people who sit in the theatre and watch the play), or is it the group of travelers on the ship? I think it should be clear that the other characters in the play, though subject to deception and manipulation, are not the audience of a fiction. They are confronted with what is, in their world, an instance of unreality, but they're not suspending disbelief with respect to it, they actually believe in it. The travelers on the ship believe that they are caught in a storm, they're not pretending to witness a storm as if they were an audience watching it on television. In other words, the travelers on the ship are in the same situation as the characters are that you and I play in our car crash scene. In their world, what happens is a storm (or a car crash), and they have good reason to think of themselves as being in that situation. Their world is more complicated than the world of the car crash scene, of course: the storm isn't real, but a deception. (Thus it's a case of nested unreality: a deception within a fiction.) But that doesn't put them in the position of a fiction's audience. It puts them in the position of a deception's target.

It seems, then, that the audience in Prospero's drama cannot be the other characters, but it must be the audience of Shakespeare's play. But then it isn't correct that, as McGinn writes, "Shakespeare is introducing theatricality into the lives of his characters" (144). Prospero's words may be reflections of the playwright put into the mouth of one of his characters (and McGinn quotes some lines which make this plausible), but it doesn't follow that Prospero's machinations make the world of the other characters into a stage. Miranda and Ferdinand don't experience their own romance as if it was a fiction (compare with Theseus and Hippolyta watching the romance of Pyramus and Thisbe); the travelers on the ship don't experience the storm as if it was a show (compare the staged murder Claudius and his court watch). They're subject to deception, not audience to a performance.

(As a side-note: if the audience of the spectacle of the tempest is not the cast of characters, but the theatre audience, then it's also a little imprecise to speak of the tempest as "just a performance, giving only the impression of catastrophe, from which all the actors emerged unscathed." If you're sitting in a theatre audience, it's of course just a performance, and you don't expect the actors to be hurt. On the other hand, you can still ask whether the characters in the world of the play were hurt or not: did Alonzo and friends survive the storm, did your character and mine survive the car crash? And that it is just a play doesn't determine the answer to this question. It simply depends on the plot. The plot might be so that they survive; the plot might be so that they get killed. Both outcomes are consistent with the whole thing being a drama.)

[1] Colin McGinn, Shakespeare's Philosophy. Discovering the Meaning Behind the Plays. New York: Harper 2006.

November 28, 2011

Fantasy, imagination, and unreality

In a passage I find illuminating,[1] Roger Scruton distinguishes imagination from fantasy (or aesthetic interest from mere effect):
True art appeals to the imagination whereas effects elicit fantasy. Imaginary things are pondered, fantasies are acted out. [...] A fantasy desire seeks neither a literary description, nor a delicate painting of its object, but a simulacrum — an image from which all veils of hesitation have been torn away. It eschews style and convention, since these impede the building of the surrogate, and subject it to judgment. (104–105)
The defining characteristic, then, is that imagination (the operation from an aesthetic interest) creates a distance, where fantasy destroys every distance (104). And it's not just an arbitrary sort of distance, but one that comes from inserting elements that have to do with the specific capacities I described in my post about our appreciation of the craft (in products of the imagination). Since fantasy destroys the distance that is essential in imagination, no beauty and real emotion can survive in it.

Scruton illustrates that point with respect to different subject matters: one is sexual fantasy, facilitated by pornographic images: "pornography lies outside the realm of art, [...] is incapable of beauty in itself and desecrates the beauty of people displayed in it. The pornographic image is like a magic wand that turns subjects into objects, people into things — and thereby disenchants them, destroying the source of their beauty." (163)

Another one is theatre. There, "the action is not real but represented, and however realistic, avoids (as a rule) those scenes which are the food of fantasy. In Greek tragedy the murders take place off stage [...]. The purpose is not to deprive death of its emotional power, but to contain it within the domain of the imagination" (106).


Imagination, as I would put it in the terms used on this blog, engages us in the creation of unreality, whereas fantasy does no such thing for us. It leaves us in the world of reality, and quite probably in a worse way than most alternatives. Since Scruton doesn't use 'unreality' in the technical sense I do, he assigns 'unrealities' both to imagination and fantasy, but that's a difference in terminology only; Scruton's 'unrealities' of fantasy are within our world, not within any world of the imagination: "while the unrealities of fantasy penetrate and pollute our world, those of the imagination exist in a world of their own, in which we wander freely and in a condition of sympathetic detachment." (105) It's that distance which is amiss in fantasy, which is why it wouldn't qualify as unreality (produced by the activity of imagination) in my sense. Fantasy is precisely an example for what it looks like when you take imagination out of the picture: not unreality, but a de-humanized reality.
[1] In his Beauty. Oxford: Oxford University Press 2009. Quoted with page numbers in the text.

September 25, 2011

Unreality, sedimentation, and comedy titles

Those who study the forms of unreality closely develop a keen sense of reality (as I have written in an earlier posting here).
There's probably no better example for this than Shakespeare. He put deceptions, illusions, confusions and the like at the center of many of his plays, and then explored how things would develop. (He once alludes to this technique by inserting a play-within-a-play into Hamlet, where his protagonist has much the same intention with it as his author.) And he was bold enough to openly declare this even in his titles from time to time. There's an entire vacation company having some good parties, making a few practical jokes, getting into a quarrel after a devious mind does some real mischief by creating a deceptive instance of unreality — and it's all Much ado about nothing.

July 16, 2011

Metaphysical apartness and aesthetic ascent

This continues directly my previous post on metaphysical apartness and the stage. I quoted Bernard Williams' observation that there are two different levels of what we see when we're in a theatre audience. We see both Othello strangling Desdemona and we see the actors in those two roles, acting out the events of the drama. Likewise, we're looking both at the palace in Venice and at a scenery which represents that palace. For many purposes, we can just take that scenery to be the palace. But in some respects, we can't. As Williams says, "when in a play someone sets fire to the palace, they do not, hopefully, set fire to the scenery."[1] They're not identical; they're, strictly speaking, different things.

Note that, however immersed we may be in the action when we're watching the dramatic events unfold, we are always aware of that difference. You wouldn't calmly remain in your seat if you thought that the facade of that building in front of you, just a few steps away, were catching fire for real. Likewise, if someone started strangling another person just before your eyes, you wouldn't just sit there and watch, would you?

(There is an extensive discussion in recent philosophy about how exactly unreal events like these can still trigger something resembling authentic emotions, how you could be, as in the title of one influential paper, "fearing fictions".[2] The central question here is why an emotion such as empathy for Desdemona or anger at Othello is felt in the audience but doesn't, as it would in real life, trigger any action at all. Why do emotions in the real world motivate us to do something whereas they simply leave us transfixed and immersed when we're at the theatre or in the cinema?)

In that earlier post I looked at spatial relations and the notion of a point of view. There is, however, also a connection to what I've called aesthetic ascent.

That we can see things thus in two different ways (the world of the play: Othello, the palace, the strangling vs. the real world: actors, a scenery, and acting) is a condition for making the step from immersion in the world of the play to the levels of comparison and appreciation. We can only begin to compare Shakespeare's play to other plays with similar plots, or the particular stage design to that of other productions, or these particular actors to others doing the same part, if there is some discernible difference between, say, watching Othello strangle Desdemona and watching Sir Laurence Olivier and Dame Maggie Smith acting — performing that strangling scene in act V. (It seems that Williams was able to do so; nowadays, our only chance would be on video.)

Even though the world of a fiction can have our full and undivided attention at the level of immersion in the aesthetic ascent; even if we might, for a period, use our capacities of perception and imagination exclusively following the plot of a novel, play, or movie (and, in a more general sense, even a dream, a scenario, a memory or a future plan); even if nothing about the real world occurs to us for quite some time (such as our sitting in a theatre seat or reading chair, the fact that there are other performances of that same play, different tellings of that same story, varying interpretations of what's going on or how it might sediment itself in reality) — even so we are never part of that fictional world; we're in the real world, and thus can never be in the world of an instance of unreality.

At the same time, this apartness is the basis for aesthetic ascent: leaving the level of immersion and comparing that which is going on with other, similar instances. Making this step means to switch between the two ways of looking at things Williams distinguishes: switching between seeing the palace (when immersed) and the scenery (when comparing).

[1] Bernard Williams, "Imagination and the self", in: Problems of the self. Philosophical Papers 1956–1972, Cambridge: Cambridge University Press 1973, 26–45, 35.
[2] Kendall Walton, "Fearing fictions", in: Journal of Philosophy 75 (1978), 6–27.

July 11, 2011

Metaphysical apartness, perspective, and the stage

At one point Bernard Williams raises the example of stage plays, and he points out that
"we as spectators are not in the world of the play itself; we — in a sense — see what is happening in that world, but not in the same sense as that in which we see the actors" (36)[1].
1) So Williams distinguishes two senses of seeing what's happening, two senses, that is, of observing the events on stage. We (the audience) who are outside the fictional world witness those events in a different way than the characters, who are inside.

For instance, Othello does strangle Desdemona in Shakespeare's play, and there is a sense in which we (the audience) witness that murderous act: we watch Othello strangle Desdemona when act V has arrived. And yet we don't watch the actor who plays Othello strangle the actress playing Desdemona, for he doesn't: he's just acting. We can say that we watch that actor pretending to perform a jealous murder, and we can say that we watch Othello murdering; and for many purposes, there's not really a difference. But still we're talking about different things.


Williams makes this point in terms of formal identity:
"[the audience] would not be seeing Othello unless they were seeing Sir Laurence [Olivier] or another real man moving around [...]. But we must not say that the reason why, in seeing Sir Laurence, they see Othello, is that Sir Laurence is Othello, at least if that 'is' is the 'is' of identity. For if Sir Laurence is Othello, then Miss Maggie Smith, or whoever, is Desdemona, and since Othello strangles Desdemona, it would follow that Sir Laurence strangles Miss Smith, which is false. [...] I see Othello strangle Desdemona; but that will not entail that I, as part of my biography, have ever seen anyone strangle anyone." (34, 35)
In other words, although what these actors do constitute the events in the world of the play, there are still two different things to be observed: the playing, and what's played. And what goes for the events also goes for the physical items, such as props and scenery: "when in a play someone sets fire to the palace, they do not, hopefully, set fire to the scenery." (35)

2) One consequence is that there are, strictly speaking, no spatial relations between the audience and the characters, although there are spatial relations between the audience and the actors (or the scenery). Again, "the audience at such a play are spectators of a world they are not in. They see what they may well describe as, say, Othello in front of a certain palace in Venice; [...] But they are not themselves at any specifiable distance from that palace; unlike Othello, who may be (thus he may be just about to enter it)." (35)

However (and this is where it gets interesting), there is still something like a 'point of view', a perspective from which the whole thing is observed. ('The whole thing' meaning here the world of the play, including the scenery, props, and actors moving around and doing whatever they need to do to constitute the actions of their characters.) When the audience sees the palace, "they are presented with [...] a certain view of that palace, e.g. a view of its front." (35)

Note first, then, that this perspective is not simply constituted by spatial relations. A point of view is not simply equivalent to 'looking from a given spatial direction'. For who's looking here? It's not the characters. There could easily be a scene in which none of the characters looks at the palace, and it would still be there, as seen from a certain point of view. So it must be the point of view of the audience. But once more, "we are, as spectators, at a certain distance from the scenery and the actors, but not from the palace or from Othello" (36). It's not the spatial relationship from which the perspective results.

This becomes even clearer when we switch from stage examples to film, where the perspective can be from any point in space, and typically will even move around: the point of view is now that of the camera, and thus no longer fixed by the spatial location of the audience in their theatre seats. While in a stage play there is only so much possibility of having the fictional world presented from various locations in space, there is an infinity of such possibilities in a movie. (Even though there is still the same basic setup of an audience sitting on seats in rows facing a fixed screen of certain dimensions. That very setup has now lost even the small power it had over point of view with theatre audiences. Of course, with this additional freedom comes also loss: namely, there is no longer the direct physical presence of the actors, which marks one of the primary differences between film and theatre.)

Thus for the worlds of movies holds what holds for the worlds of plays: we're not in those worlds. We're not looking at them in the way an inhabitant of that world would look at them. The point of view from which we watch isn't one from within that world.
"We cannot say [...] that it is our point of view: for we are not, in the usual case, invited to have the feeling that we are near to this castle, floating towards its top, or stealing around those lovers, peering minutely at them. [...] One thing, in the general run, is certain: we are not there. Nor, again, can we say in any simple way that this point of view is the director's [...], since we are no more invited to think of Griffith or Antonioni floating up towers or creeping around lovers. [...] In the standard case, it is not anybody's point of view. Yet we see the characters and action from that point of view". (36–37)
3) I have extracted this line of thought from Williams' article partly because it is such a nice illustration for what I mean by the metaphysical apartness of fictional worlds. But there's at least one more interesting aspect to it. Williams' guiding question is whether we can visualize unseen things; the line of example is intended to show that in a stage play or movie, things can happen 'unseen', in the non-trivial sense "in which the playwright can provide the direction 'Enter First Murderer unobserved', and yet still consistently hope that his piece will have an audience, an audience who will indeed see this unobserved murderer" (36). The fact that we visualize things from some point of view, as if we did perceive them from that point of view, doesn't mean that there must be someone within the visualized world perceiving things from that point of view (37).

Perspective doesn't imply an act of perceiving within the world unto which it is a perspective. (That's the idea that Williams uses for his attack on Berkeley.) Another way to put this is that there can be perspectives on instances of unreality and metaphysical apartness can still hold.

[1] Bernard Williams, "Imagination and the self", in: Problems of the self. Philosophical Papers 1956–1972, Cambridge: Cambridge University Press 1973, 26–45, quoted by page in the text.